Ford Nearly Double
modeled, textured, and shaded car and road, and setup initial lighting for shot (Final Lighting by John Balcome)

modeled, textured, and shaded car and road, and setup initial lighting for shot (Final Lighting by John Balcome)

modeled, textured, and shaded car and road, and setup initial lighting for shot (Final Lighting by John Balcome)

modeled, textured, and shaded car and road, and setup initial lighting for shot (Final Lighting by John Balcome)

modeled Letters, and setup shot lighting for sign, awning, and patio furniture.

modeled Letters, and setup shot lighting for sign, awning, and patio furniture.

modeled, textured, shaded, and lit cg rose petals

modeled, textured, shaded, and lit cg rose petals

modeled, textured, shaded, and lit cg dandelions

modeled, textured, shaded, and lit cg dandelions

modeled, textured, shaded, and lit cg dandelions

modeled, textured, shaded, and lit cg dandelions

Ford Nearly Double

This was a Super Bowl spot that I worked on at Framestore. I worked very closely with the Visual Effects Supervisor on set to capture texture reference and HDRI. After we wrapped our shoot, I worked on various CG elements in the commercial. I helped model the car, rose pedals, and signs. I also did the texturing and look development for the car. I stitched all the HDRI I captured on set, set up lighting, and matchmoved shots as well. This project was a collaborative project with many talented CG artists contributing to various pieces.

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